home *** CD-ROM | disk | FTP | other *** search
- #include "my color.h"
-
- add_scroll_bars(aWindow)
- CWindowPtr aWindow;
- {
- Rect control_bounds;
- ControlHandle new_scroll_bar;
- short max_value, min_value, initial_value;
-
- max_value = 1000;
- min_value = 0;
- initial_value = 0;
- control_bounds.top = aWindow->portRect.top - ONE_PIXEL;
- control_bounds.left = aWindow->portRect.right - BAR_WIDTH + ONE_PIXEL;
- control_bounds.bottom = aWindow->portRect.bottom - BAR_WIDTH + ONE_PIXEL;
- control_bounds.right = aWindow->portRect.right + ONE_PIXEL;
-
- new_scroll_bar = NewControl(aWindow, &control_bounds, "\p", TRUE,
- initial_value, min_value, max_value,
- scrollBarProc, (long)VERTICLE_SCROLL);
-
-
-
- control_bounds.top = aWindow->portRect.bottom - BAR_WIDTH + ONE_PIXEL;
- control_bounds.left = aWindow->portRect.left - ONE_PIXEL;
- control_bounds.bottom = aWindow->portRect.bottom + ONE_PIXEL;
- control_bounds.right = aWindow->portRect.right - BAR_WIDTH + ONE_PIXEL;
-
- new_scroll_bar = NewControl(aWindow, &control_bounds, "\p", TRUE,
- initial_value, min_value, max_value,
- scrollBarProc, (long)HORIZONTAL_SCROLL);
-
- }
-
-